This version of the classic Snake game simulates how massive objects create wave-like distortions in spacetime:

  1. Wave Propagation: Each grid point calculates its distance from the snake's "gravitational source"
  2. Wave Amplitude: A cubic falloff function determines the intensity of the gravitational wave at each point
  3. Spacetime Ripples: Grid points are displaced toward the gravitational well, creating visible waves in the fabric of space
  4. Wave Interference: As you move, the gravitational waves propagate outward, creating dynamic, flowing distortions
  5. Gravitational Redshift: Colors shift from cyan to red-orange based on wave intensity - simulating how light frequencies change in strong gravitational fields
Published 26 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorAxions
GenreAction
Tagsclaude, game-off, gemini, phaser, Physics, Snake

Comments

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This is dizzying, but I liked it.

(+1)

As long as it is more fun that dizzying, I'm happy. =)